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Team

WEEK 1: KICK-OFF PLANETART

Updated: Sep 22, 2020

Yesterday the teams were assembled. We've all met online. No idea yet what the Artificial EDM Creator project is about. So, we are curious about the kick-off of PLANETART.


Teammembers:

- Devin (developer)

- David (developer)

- Andro (project leader)

- Vincent (designer)

- Jurian (developer/artist)

- Marije (designer)

- Nina (artist).


Planetart

The kick-off was very interesting and we are going to work together with the client (Kees de Groot) from PLANETART. Someone with a lot of creative ideas and with a nice project for us. He talked about what he does (creative director). PLANETART works on many projects, eg Gogbot, Tec Art and many more. The task for us is to create a biofeedback system that can read out information about music listeners. From this information generate music an build a portable installation for various events.


The project in detail

When it comes to music, there are as many different tastes as there are people. Especially given the endless combinations of beat, melody, rhythm and harmony, DJ's are in the challenging position of finding combinations that are pleasantly listened too by a broad audience. When it comes to live music, this is an even more difficult task, that requires not only the skills to make the music but also an understanding and feeling for one's audience. This problem prompts PLANETART to ask the following question. Can an intelligent system, in combination with (bio)-sensors and computer vision, generate personalized EDM (Electronic Dance Music). Ideally such a system would generate video as well.


Research Goals

Research and create a prototype intelligent EDM/video creator that utilizes (body) sensors, computer vision, machine learning and adaptive audio to generate personalized audio and video experience. Here the system must adjust to its audience over time, leading to an optimum engagement.

  1. Research and create a biofeedback system that can read out information about music listeners and evaluate if music is enjoyable.

  2. Research and create an intelligent adaptive audio system that can generate music based on the feedback system.

  3. Build a portable and engaging installation that can be exhibited at various events.

Brainstorm

After the kick-off, we immediately did a brainstorming session. What comes to mind when you say the word BIO SENSORS.


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